Farm Types
Each farm map has the same total area (16384 tiles), but the farmable area and terrain distribution vary. You cannot change your farm map after selection!
8 Farm Types Comparison
| Type | English Name | Farmable | Features | Suitable For | Recommended |
|---|---|---|---|---|---|
| Standard | Standard | ~4200 tiles | Open and flat | Maximize planting | ⭐⭐⭐⭐⭐ |
| Forest | Forest | ~3200 tiles | Stumps drop mixed seeds | Foraging/Organic | ⭐⭐⭐⭐ |
| Hilltop | Hilltop | ~2700 tiles | Quarry spawns ore | Mining Player | ⭐⭐⭐⭐ |
| Riverland | Riverland | ~2400 tiles | Rivers through the farm | Fishing Player | ⭐⭐ |
| Wilderness | Wilderness | ~3100 tiles | Monsters at night | Combat Player | ⭐⭐⭐ |
| Four Corners | Four Corners | ~2500 tiles | Four distinct areas | Multiplayer Co-op | ⭐⭐⭐⭐ |
| Beach | Beach | ~2200 tiles | Sandy, cannot farm | Fishing/Collection | ⭐⭐ |
| Meadowlands | Meadowlands | ~2800 tiles | Animals +15% mood, blue grass | Animal Farming | ⭐⭐⭐⭐ |
Features: Most areas are farmable, open terrain
Why: Best for beginners, highest planting efficiency
Features: Left stumps continuously spawn mixed seeds
Why: Favorite of organic farmers
Features: Quarry in southwest, continuously spawns ore
Why: High mining efficiency, self-sufficient in ore
Features: Starts with coop, animals +15% mood, blue grass
Why: Best for animal farmers, blue grass speeds grass growth
Greenhouse
Unlock: Complete the Pantry Bundle in Community Center
The Greenhouse is located in the southeast corner of your farm - it's a sacred growing area! You can plant any season's crops inside.
Greenhouse Layout
| Area | Size | Farmable | Note |
|---|---|---|---|
| Main Area | 10×12 | 120 tiles | Can plant any season crop |
| Fruit Tree Area (Left) | 1×12 | 0 tiles | Can plant 6 fruit trees |
| Fruit Tree Area (Right) | 1×12 | 0 tiles | Can plant 6 fruit trees |
| Water Tank | Both sides | - | Can fill watering can |
Fruit Tree Profit Table
| Fruit Tree | English Name | Sell Price | Season | Harvests/Year | Year Profit (×12) |
|---|---|---|---|---|---|
| Apricot Tree | Apricot Tree | 75g | Spring | 1 time | 900g |
| Cherry Tree | Cherry Tree | 80g | Spring | 1 time | 960g |
| Orange Tree | Orange Tree | 100g | Summer | 2 times | 2400g |
| Peach Tree | Peach Tree | 100g | Summer | 1 time | 1200g |
| Mango Tree | Mango Tree | 100g | Summer | 1 time | 1200g |
| Apple Tree | Apple Tree | 100g | Fall | 1 time | 1200g |
| Pomegranate Tree | Pomegranate Tree | 140g | Fall | 1 time | 1680g |
| Coconut Tree | Coconut Tree | 100g | All Year | 2 times | 2400g |
Ancient Fruit Wine Guide
Income Analysis (Greenhouse ×120 tiles):
- Ancient Fruit Price: 3850 g each (after wine: 23100 g per keg)
- Growth: 1 per tile, 28 days to mature
- Can plant 4 cycles per year (Spring1→Summer2→Fall3→Winter4)
- Per-tile yearly yield: 7 fruits (1 per week × 28 days)
Income Calculation:
- Per-tile wine income: 7×23100 = 161,700 g
- Greenhouse 120 tiles yearly income: ~19.4 million g
- Tip: Pair with Farming Mastery (+10% sell price)
Animal Farming
Chicken Coop
Price: 4,800g (from Robin)
Capacity: 8 initially, upgradeable to 12/24
Products:
- Egg - Base product
- Large Egg - 25% probability
- Brown Egg - 25% probability
- Brown Large Egg - 25% probability
Cow Barn
Price: 6,000g (from Robin)
Capacity: 4 initially, upgradeable to 12/24
Products:
- Milk - Base product
- Large Milk - 50% probability
Sheep Barn
Price: 8,000g (from Robin)
Capacity: 4 initially, upgradeable to 12/24
Products:
- Wool - Can shear once per week
- Keep animals happy for best quality
Pig Barn
Price: 12,000g (from Robin)
Capacity: 4 initially, upgradeable to 12/24
Products:
- Truffle - Found when foraging outdoors
- High value product, sell price 150g+
Animal Product Processing
| Machine | Processed Product | Sell Price Bonus |
|---|---|---|
| Mayonnaise Machine | Egg → Mayo | 125g → 225g |
| Cheese Press | Milk → Cheese | 125g → 225g |
| Goat Cheese Press | Goat Milk → Goat Cheese | 225g → 400g |
Animal Building Upgrade Path
| Building Type | Initial Version | Upgraded Version | Deluxe Version |
|---|---|---|---|
| Chicken Coop | 8 capacity Cost: 4,800g |
Big Coop - 12 capacity Cost: 10,000g + 400 Wood |
Deluxe Coop - 24 capacity Cost: 25,000g + 900 Wood + 150 Stone |
| Cow Barn | 4 capacity Cost: 6,000g |
Big Barn - 12 capacity Cost: 10,000g + 400 Wood |
Deluxe Barn - 24 capacity Cost: 25,000g + 900 Wood + 150 Stone |
| Sheep Barn | 4 capacity Cost: 8,000g |
Big Barn - 12 capacity Cost: 12,000g + 400 Wood |
Deluxe Barn - 24 capacity Cost: 28,000g + 900 Wood + 150 Stone |
| Pig Barn | 4 capacity Cost: 12,000g |
Big Barn - 12 capacity Cost: 26,000g + 400 Wood |
Deluxe Barn - 24 capacity Cost: 55,000g + 900 Wood + 150 Stone |
- Chicken/Cow Barn: Recommended to upgrade to Big, capacity triples but cost only doubles
- Sheep Barn: Golden wool (980g) when happy, very profitable
- Pig Barn: Truffles are the highest value forage, 500g+ each, strongly recommend upgrading
Automation Equipment
| Equipment | Cost | Effect |
|---|---|---|
| Auto-Feeder | 1,000g + 50 Iron Bar | Auto refills hay for animals, no manual feeding needed |
| Auto-Petter | 2,000g + 200 Iron Bar + 1 Iridium Bar | Auto maxes animal mood, saves time and effort |
| Heater | 1,500g + 50 Gold Bar | Auto heats animal buildings in Winter, prevents egg/milk drop |
| Mood Plushie | 2g per tile | Lets animals play in the barn, increases mood |
Automated Farm
Automation is the ultimate goal in Stardew Valley!
Sprinklers auto-water, silos auto-collect hay, shipping bins auto-sell products - freeing your hands!
Sprinkler Automation
Tier 1: Basic Sprinkler (4 tiles)
Waters the 4 tiles around the center tile
Tier 2: Quality Sprinkler (8 tiles)
Waters a 3×3 area centered on the sprinkler
Tier 3: Iridium Sprinkler (24 tiles)
Waters a 5×5 area, highest efficiency
Hay Automation
Build a Silo (120 Wood + 100 Stone)
When using scythe to cut grass, hay auto-stores in silo
Silo capacity: 240 hay
Coop/Barn auto-takes hay from silo
Shipping Bin
The Shipping Box will auto-sell the items in the box at the start of each day
Place multiple Shipping Boxes dispersed around the farm
Plan paths for easy harvesting and shipping
Animal Care Automation
Auto-Petter: Replaces manual petting, keeps animal mood up
Heater: Prevents mood drop in Winter
Cooler: Prevents mood drop in Summer
Important Buildings Overview
| Building | Cost | Materials | Features |
|---|---|---|---|
| Silo | Free | 100 Stone, 50 Wood | Stores hay |
| Chicken Coop | 4,800g | 350 Wood, 150 Stone | Raise chickens |
| Cow Barn | 6,000g | 450 Wood, 200 Stone | Raise cows |
| Sheep Barn | 8,000g | 550 Wood, 300 Stone | Raise sheep |
| Pig Barn | 12,000g | 650 Wood, 400 Stone | Raise pigs |
| Mill | 2,500g | 100 Stone, 50 Wood | Wheat → Flour |
| Keg | - | Recipe Unlock | Fruit → Wine |
| Bee House | - | Recipe Unlock | Honey → Mead |
| Quarry Minecart | 35,000g | - | Produces stone daily |